Zusammenfassung zu AI Literacy mit Serious Games von Thomas Tripold

Sun, 11 Jan 2026 20:30:35 GMT
AI Literacy mit Serious Games

Zu "AI Literacy mit Serious Games" gibt es von Thomas Tripold folgende Zusammenfassung: "This article situates the challenges the AI revolution poses for journalism within a
framework of sociological observation and, on this basis, presents Serious Game
Journalism_AI as a method for fostering AI literacy. This serious game offers an innovative,
experience-based approach to practically conveying key competencies of
media and AI literacy. In the game, participants assume roles within a realistic scenario
and negotiate concrete issues related to the implementation and regulation of
AI technologies in journalism. In doing so, they address not only opportunities such
as efficiency gains and improved information quality, but also challenges, including
ethical risks, the formation of filter bubbles, and data protection concerns. The
aim of the game is to impart, in addition to AI-related knowledge, above all critical
thinking as well as social, and democratic competencies in a practice-oriented manner,
in order to promote the responsible use of AI technologies."