Personen mit Hos
Name |
Ist AutorIn von |
wird erwähnt in |
|---|---|---|
| Bryan Hosack |
A web service-oriented approach to teaching CS/IS1 (2010) | |
| John Hosack |
A multilevel simulator at the register transfer level for use in an introductory machine organization class (1991) | |
| Peter Hoschka |
Der Computer als soziales Medium (2001) | Siehe Der Computer als soziales Medium (2001) |
| Bettina Hoser |
Die Beeinflussung von Zentralitätsmaßen der sozialen Netzwerkanalyse durch Gästeaccounts in Internet-Diskussionsforen (2008) | Siehe Die Beeinflussung von Zentralitätsmaßen der sozialen Netzwerkanalyse durch Gästeaccounts in Internet-Diskussionsforen (2008) |
| Nathan Hoskin |
A repository that supports teaching and cooperation in the introductory AI course (1994) | |
| Antony L. Hosking |
A multidisciplinary approach towards computational thinking for science majors (2009) | |
| John G. Hosking |
ThinkFree (2010) | Siehe ThinkFree (2010) |
| Eleanor Hoskins |
Computing in the Early Years (2015) (erschienen in Primary Computing in Action) | |
| Janine Hosp |
Die Spione sind unter uns (2018) «Nachts sperren sie das Handy weg» (2019) Dürfen Kinder mit Schnupfen in die Schule? (2020) | |
| Imran Hossain |
Spielerische Sensibilisierung durch Erfahrbarkeit von Beeinträchtigungen (2021) | Siehe Spielerische Sensibilisierung durch Erfahrbarkeit von Beeinträchtigungen (2021) |
| Mokter Hossain |
A first-year experience report on a model for statewide deployment of CS principles courses (abstract only) (2014) (erschienen in SIGCSE 2014) | |
| Roya Hosseini |
Animated Examples as Practice Content in a Java Programming Course (2016) PCEX (2018) |
|
| Peter Hossli |
Was ist mit den Buben los? (2020) «Moral folgt militärischer Macht» (2025) | |
| Henning Host |
Das E-Portfolio in der Kölner LehrerInnenbildung (2017) | Siehe Das E-Portfolio in der Kölner LehrerInnenbildung (2017) |
| Otto Hostettler |
Lernen unter Strahlen (2007) Darknet (2016) | |
| Ueli Hostettler |
Reform@Work: Lehrpersonenbefragung Medien und Informatik (2022) Einleitung (2014) Reform@work: Zentrale Resultate aus der Befragung der Lehrpersonen zu Medien und Informatik während der dritten Projektphase (2023) | |
| Andreas Hotho |
BibSonomy: A Social Bookmark and Publication Sharing System (2006) | Siehe BibSonomy: A Social Bookmark and Publication Sharing System (2006) |
| Torsten Hothorn |
An Introduction to Applied Multivariate Analysis with R (2011) | Siehe An Introduction to Applied Multivariate Analysis with R (2011) |
| Joshua Hotrop |
Building an economical VR system for CS education (2008) (erschienen in ITiCSE 2008) | |
| Michael Hotrum |
Breaking Down the LMS Walls (2005) | Siehe Breaking Down the LMS Walls (2005) |
| Stefan Hotz |
Google Classroom ist nicht sicher (2015) | Siehe Google Classroom ist nicht sicher (2015) |
| Beat Hotz-Hart |
Die Zukunft der Lehre (2010) Schule im Netz - ein innovatives Projekt wird umgesetzt! (2003) Der Bund als Impulsgeber und Katalysator (2007) |
|
| Bin Hou |
Supporting Seamless Learning Using Ubiquitous Learning Log System (2015) | |
| Brian Hou |
Nifty Assignments (2016) | |
| Lily Hou |
Applying the personal software process in CS1 (1998) | |
| Ting-Yun Hou |
Exploring cognitive processes in program comprehension based on eye-movement analysis (abstract only) (2014) (erschienen in SIGCSE 2014) | |
| Kam Hou Vat |
Teaching Software Psychology (2000) | |
| Jennifer Houchins |
Use, Modify, Create (2019) Evidence of Computational Thinking in the After-School Makerspace from Written Project Documentation (2018) Infusing computational thinking into middle grade science classrooms (2018) |
|
| Luke Houghton |
The wiki way of learning | Siehe The wiki way of learning |
| Michael E. Houle |
Ethics, programming, and virtual environments (1997) | |
| Jeffrey House |
A geographically-distributed, assignment-structured undergraduate grid computing course (2005) | |
| Lorien House |
SVG for Web Developers (2003) | Siehe SVG for Web Developers (2003) |
| Morgan Housel |
The Psychology of Money (2020) | Siehe The Psychology of Money (2020) |
| Gerriann Houser |
This is What Diversity Looks Like (2019) | |
| Constantin Houy |
Evaluation automatisierter Ansätze für die Bewertung von Modellierungsaufgaben (2016) | |
| Elisabeth Hovdhaugen |
ICT in Initial Teacher Training (2010) | Siehe ICT in Initial Teacher Training (2010) |
| Dennis Hövel |
«Es bräuchte viel mehr Ressourcen» (2024) | Siehe «Es bräuchte viel mehr Ressourcen» (2024) |
| David Hovemeyer |
Control-Flow-Only Abstract Syntax Trees for Analyzing Students' Programming Progress (2016) CloudCoder (2013) (erschienen in SIGCSE 2013) Progsnap (2017) (erschienen in SIGCSE 2017) An open platform for managing short programming exercises (2013) Using and sharing programming exercises to improve introductory courses (abstract only) (2014) (erschienen in SIGCSE 2014) | |
| Jeroen van den Hoven |
Eine Strategie für das digitale Zeitalter (2017) Demokratische Technologien und verantwortungsvolle Innovation (2017) Digitale Demokratie statt Datendiktatur (2015) | |
| Kai Michael Höver |
Studierende, das Web und Vorlesungsaufzeichnungen (2010) (erschienen in DeLFI 2010) | |
| Scott Hovis |
Remote access internetworking laboratory (2004) | |
| Marianne Hovstkempev |
Arbeitsplatz Schule (1998) | Siehe Arbeitsplatz Schule (1998) |
| Alanna Howard |
Developing CS/SE students' communication abilities through a program-wide framework (2014) | |
| Larry Howard |
Reflecting on online learning designs using observed behavior (2010) (erschienen in ITiCSE 2010) | |
| Nicol R. Howard |
Computer Science Education (2023) | Siehe Computer Science Education (2023) |
| Richard A. Howard |
Felder's learning styles, Bloom's taxonomy, and the Kolb learning cycle (1996) A methodology for active, student-controlled learning (1996) Learning style models and computer science education (panel) (1997) (erschienen in SIGCSE 1997) | |
| Rick Howard |
Cyber Security Essentials (2011) | Siehe Cyber Security Essentials (2011) |
| Sarah Howard |
Thematic Working Group 7 - Future Learning Environment: Integrating Digital and Physical Learning Spaces (2023) Bridging the gap between research and practice: Improving research-involved guidelines on emerging technologies in education (2025) Research-Based Implications for Policy and Practice: Outcomes from EduSummIT 2017 – The Fifth International Summit on Information Technology in Education – Part 1 (2018) | |
| Sarah K. Howard |
Leaders Fostering Teachers´ Learning Environments for Technology Integration (2018) | Siehe Leaders Fostering Teachers´ Learning Environments for Technology Integration (2018) |
| Yvonne Howard |
Co-Design and Co-Deployment Methodologies for Innovative m-Learning Systems (2009) LBWiki (2008) | |
| Yvonne Margaret Howard |
A study of ontology convergence in a semantic Wiki (2008) | |
| Kenneth R. Howe |
Positivistische Dogmen, Rhetorik und die Frage nach einer Wissenschaft von der Erziehung (2012) | Siehe Positivistische Dogmen, Rhetorik und die Frage nach einer Wissenschaft von der Erziehung (2012) |
| G. Howell |
Hypertext meets interactive fiction (1990) | Siehe Hypertext meets interactive fiction (1990) |
| Lyn C. Howell |
Using Technology to Create Children’s Books for Students by Students (2006) Using a Technology Grant to Make Real Changes (2009) | |
| Charles P. Howerton |
The Impact of Pre-College Computer Exposure on Student Achievement in Introductory Computer Programming Courses (1988) (erschienen in Computer Science Education 1/1988) «Cactus Systems» (1988) | |
| Jane Howland |
Learning to Solve Problems with Technology (2nd ed.) (2003) | Siehe Learning to Solve Problems with Technology (2nd ed.) (2003) |
| Trudy Howles |
A study of attrition and the use of student learning communities in the computer science introductory programming sequence (2009) | |
| Rebecca Howsmon |
Reflections of a Diversity, Equity, and Inclusion Working Group based on Data from a National CS Education Program (2018) | |
| Joop Hox |
Item nonresponse in questionnaire research with children (2001) Reliability of responses in questionnaire research with children (2000) Response Effects in Surveys on Children and Adolescents (2004) Children as Respondents in Survey Research (2000) Response quality in survey research with children and adolescents (2003) | |
| Robert E. Hoye |
A Computer Gaming and Simulation for the Preparation of Educational Administrators (1974) | |
| Helmut Hoyer |
Virtuelles Labor-Nutzung vernetzter Multimediatechnologie (1997) (erschienen in Informatik und Lernen in der Informationsgesellschaft) | |
| Markus Hoyer |
Jugend 2.0 (2011) | Siehe Jugend 2.0 (2011) |
| Michael Hoyer |
Aufwachsen in sozialen Netzwerken (2012) Aufwachsen in virtuellen Medienwelten (2008) Machen Computer Kinder dumm? (2006) Zwischen Kompetenzerwerb und Mediensucht (2010) | |
| Timo Hoyer |
e:t:p:M – ein Blended-Learning-Konzept für Großveranstaltungen (2014) | |
| Celia Hoyles |
Designing Digital Technologies for Layered Learning (2006) | |
| Johanna Höysniemi |
Evaluating Children's Interactive Products (2008) | Siehe Evaluating Children's Interactive Products (2008) |
| Freeman A. Hrabowski |
Pursuing the Dream (2019) | |
| Herbert Hrachovec |
Zwei Stunden und der Rest der Woche (2006) Wortbild (2009) (erschienen in PowerPoint) | |
| Alison Hramiak |
A Practical Guide to Teaching Computing and ICT in the Secondary School (2014) | Siehe A Practical Guide to Teaching Computing and ICT in the Secondary School (2014) |
| Daniel Hromada |
Informatik, KI, Kognition, Kunst und Fibel (2025) Cold Death of Bitcoin (2025) | |
| Judith Hromcik |
The object is objects (2002) Java in the morning...Java in the evening...Java in 2004 (2003) The year in review (2005) | |
| Juraj Hromkovic | Siehe Juraj Hromkovic | Siehe Juraj Hromkovic |
| Aemilian Hron |
Schul- und Bildungsportale im Vergleich (2007) Lernplattformen in der Schule (2011) | |
| Andrea Hrušecká |
Computing in Pre-primary Education (2020) | Siehe Computing in Pre-primary Education (2020) |
| Roman Hrušecký |
Computing in Pre-primary Education (2020) | Siehe Computing in Pre-primary Education (2020) |
| Arbeitsgruppe HSGYM |
Hochschulreife und Studierfähigkeit (2009) | Siehe Hochschulreife und Studierfähigkeit (2009) |
| S. Hsi |
Information Technologies for Informal Learning in Museums and Out-of-School Settings (2009) One-to-one technology-enhanced learning (2006) |
|
| James I. Hsia |
Taming Java for the classroom (2005) | |
| Pei Hsia |
Brooks’ Law Revisited (1999) | Siehe Brooks’ Law Revisited (1999) |
| I-Han Hsiao |
Extending parameterized problem-tracing questions for Java with personalized guidance (2009) (erschienen in ITiCSE 2009) | |
| Tzu-Kun Hsiao |
Continued use of retracted papers (2021) | Siehe Continued use of retracted papers (2021) |
| Wen-Jung Hsin |
Learning Computer Networking Through Illustration (2015) | |
| Courtney Hsing |
Changes in Dispositional Empathy in American College Students Over Time (2011) | Siehe Changes in Dispositional Empathy in American College Students Over Time (2011) |
| Cheng-Mei Hsu |
A Teacher Professional Development Platform in the Big Data Trend (2018) | Siehe A Teacher Professional Development Platform in the Big Data Trend (2018) |
| Chih-tung Hsu |
Brooks’ Law Revisited (1999) | Siehe Brooks’ Law Revisited (1999) |
| Feihong Hsu |
CFX (2004) | |
| Hsiu-Chin Hsu |
Visualizing the CPU scheduler and page replacement algorithms (1999) | |
| Jeremy Hsu |
The Strava Heat Map and the End of Secrets (2018) | Siehe The Strava Heat Map and the End of Secrets (2018) |
| Sunny Y. Y. Hsu |
A collaborative ubiquitous learning platform for computer science education (2009) (erschienen in ITiCSE 2009) | |
| Yu-Chang Hsu |
Web 2.0 Technologies as Cognitive Tools of the New Media Age (2009) Web 2.0 Applications and Practices for Learning Through Collaboration (2014) | |
| Aye Chan Zay Hta |
Augmented Reality as a Tool for Authentic Learning of Clinical Skills in Early Years of Medical Training (2017) | Siehe Augmented Reality as a Tool for Authentic Learning of Clinical Skills in Early Years of Medical Training (2017) |
| Annie Hu |
Pensieve (2019) | |
| Bo Hu |
Einsatz eines webbasierten Mehrautorensystems in der Lehre (2008) (erschienen in DeLFI 2008) | |
| Chenglie Hu |
Computational thinking (2011) Can Students Design Software? (2016) | |
| Gongzhu Hu |
A Simulated Hardware for an Operating System Course Project (1994) (erschienen in Computer Science Education 1/1994) | |
| Helen H. Hu | Siehe Helen H. Hu | Siehe Helen H. Hu |
| Ji Hu |
New Media for Teaching Applied Cryptography and Network Security (2006) (erschienen in Innovative Approaches for Learning and Knowledge Sharing) Tele-lab IT security (2004) | |
| Jiankun Hu |
Wireless Interactive Teaching by Using Keypad-Based ARS (2006) | |
| Winnie Hu |
Seeing No Progress, Some Schools Drop Laptops (2007) | Siehe Seeing No Progress, Some Schools Drop Laptops (2007) |
| Xia Hu |
The Science of Detecting LLM-Generated Text (2024) (erschienen in Communications of the ACM) | |
| Xiangen Hu |
Learning-Science Grounded Design for Generative Artificial Intelligence in Education (2026) | Siehe Learning-Science Grounded Design for Generative Artificial Intelligence in Education (2026) |
| Xiao Hu |
Access Moodle Using Mobile Phones (2016) | Siehe Access Moodle Using Mobile Phones (2016) |
| Xiaolin Hu |
Portable labs in a box for embedded system education (2010) (erschienen in ITiCSE 2010) | |
| Yifan Hu |
GMap: Drawing Graphs as Maps (2009) Putting Recommendations on the Map (2009) | |
| Aja Huang |
Mastering the game of Go without human knowledge (2017) | Siehe Mastering the game of Go without human knowledge (2017) |
| Chun-Chieh Huang |
Interaction processes in network supported collaborative concept mapping (1999) | |
| Dijiang Huang |
ThoTh Lab (2017) (erschienen in SIGCSE 2017) | |
| Jeffrey Huang |
Interactive Wallpaper (2005) | Siehe Interactive Wallpaper (2005) |
| Po-Sen Huang |
Competition-level code generation with AlphaCode (2022) | Siehe Competition-level code generation with AlphaCode (2022) |
| Ronghuai Huang |
Authentic Learning Through Advances in Technologies (2017) | Siehe Authentic Learning Through Advances in Technologies (2017) |
| Shih-Lung Huang |
Visualization of Program Behaviors (2008) | |
| Timothy Huang |
A unified approach to introductory computer science (2009) (erschienen in ITiCSE 2009) | |
| Yingdan Huang |
What did qubits ever do for me (2010) (erschienen in ITiCSE 2010) | |
| Yizhen Huang |
Virtual Reality in Teacher Education from 2010 to 2020 (2023) | Siehe Virtual Reality in Teacher Education from 2010 to 2020 (2023) |
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